Progress
Completed a 20-hour test run with new changes, including further reduced EXP and Rune Integration requirements. Amity will also no longer affect Attributes and stat growth, so you're less likely to become so overpowered. My characters were over Level 30 by the end of Episode 5, as opposed to barely 20 as before. As a result, you gain new skills faster, which opens the door for new strategies. The requirements for learning several combos were also reduced. It's almost like a different game.
I don't know when the next release will be, as there aren't yet any new areas to explore. But I've wanted to balance the Attribute system for a long time, and I think this is an important step.
Get Elements II: Hearts of Light
Elements II: Hearts of Light
What of their descendants? What of the other Saints? The full story has yet to be told...
Status | Released |
Author | Soul Catapult |
Genre | Role Playing |
Tags | Character Customization, Cute, Fantasy, Hand-drawn, Meaningful Choices, Pixel Art, RPG Maker, Story Rich, Top-Down, Turn-Based Combat |
Languages | English |
More posts
- 60% off!Jul 21, 2024
- New demo available!May 30, 2024
- New version available!!May 29, 2024
- Preparing for the new release very soon!May 29, 2024
- Even more new screenshots!May 23, 2024
- More new screenshots!May 22, 2024
- New screenshotsMay 18, 2024
- New version forthcomingMay 13, 2024
- Project conversion updateMar 30, 2023
- Project conversionMar 28, 2023
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